Ray Portal BSDF Camera Sync
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Jiří Prokop
Simple Geometry Nodes based setup for newly introduced Ray Portal BSDF Shader Node in Blender 4.2.
It allows you to use any scene camera to project into Ray Portal.
It supports configurable aspect ratio, type (perspective/orthogonal), orthogonal scale, field of view. The parameters can be set manually or with drivers.
8 downloads
You'll get .blend files with the setup
Blender Version
4.2
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